Concept Artist – Insight Global Position: Concept Artist Location: Onsite, 5 days a week in Redmond, WA (hybrid or remote flexibility if applicable) Openings: 1 Contract Type: 12-month contract, chance for extensions up to 18 months Pay Rate: $45.00/hr – $53.00/hr Must Haves Minimum 5 years of experience with composition, lighting, and design principles to create high-quality visual assets. Minimum 3–5 years of experience using tools such as Unreal Engine, Blender, and Photoshop for game asset creation. Strong ability to work within a team environment and coordinate effectively across art and development teams (experience level typically demonstrated through 5+ years in similar roles). A Bachelor's degree or diploma with an emphasis on Art. Shipped at least one AAA game title. An outstanding grasp of human anatomy, animal anatomy, industrial, and architectural design coupled with strong traditional art fundamentals. Exceptional mastery of either Photoshop or Painter. Ability to work collaboratively – must be open to direction and able to embrace change. Day‑to‑Day Responsibilities Work closely with the Art Director, Lead Concept Artist, and other artists to define the look of the project, from global “broad‑stroke vision” and mood to its specific, individual pieces. Develop and maintain a strong understanding of the game universe and the constraints of the technology. Be proactive about seeking feedback and communication with the Art Director and other relevant departments. Create orthographic (construction) drawings for environments, props, characters, vehicles, and weapons. Assist the Art Director, Lead Concept Artist, and other Senior Concept Artists in providing studio feedback during the course of production. Participate in regular team meetings. Seniority level: Mid‑Senior level Employment type: Contract Job functions: Art/Creative and Engineering Industries: Technology, Information and Media Benefits Included: Medical insurance, Vision insurance, 401(k) #J-18808-Ljbffr Insight Global
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